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-rwxr-xr-xmake_slackware_live.sh6
1 files changed, 3 insertions, 3 deletions
diff --git a/make_slackware_live.sh b/make_slackware_live.sh
index 81b96ea..5a82823 100755
--- a/make_slackware_live.sh
+++ b/make_slackware_live.sh
@@ -1830,12 +1830,12 @@ else
fi
# Copy our stockpile of add-on modules into place:
-if [ -f ${LIVE_TOOLDIR}/addons/*.sxz ]; then
+if ls ${LIVE_TOOLDIR}/addons/*.sxz 1>/dev/null 2>&1 ; then
cp ${LIVE_TOOLDIR}/addons/*.sxz ${LIVE_MOD_ADD}/
fi
# If we have optionals, copy those too:
-if [ -f ${LIVE_TOOLDIR}/optional/*.sxz ]; then
+if ls ${LIVE_TOOLDIR}/optional/*.sxz 1>/dev/null 2>&1 ; then
cp ${LIVE_TOOLDIR}/optional/*.sxz ${LIVE_MOD_OPT}/
fi
@@ -1844,7 +1844,7 @@ if [ "$LIVEDE" != "XFCE" -a "$LIVEDE" != "SLACKWARE" ]; then
# however the SLACKWARE ISO should not have any non-Slackware content.
# You can 'cheat' when building the SLACKWARE ISO by copying the graphics
# drivers into the 'optional' directory yourself.
- if [ -f ${LIVE_TOOLDIR}/graphics/*${KVER}-*.sxz ]; then
+ if ls ${LIVE_TOOLDIR}/graphics/*${KVER}-*.sxz 1>/dev/null 2>&1 ; then
# Add custom (proprietary) graphics drivers:
echo "-- Adding binary GPU drivers supporting kernel ${KVER}."
cp ${LIVE_TOOLDIR}/graphics/*${KVER}-*.sxz ${LIVE_MOD_OPT}/